This was the most fun asset i ever get to work on. Did a lot of research on the wings and did justice. Crucial when comes to detailing of the wings. Counting a lot on the texture map to make sure it looks good.
Love those wheels.
512 x 512 pixels
Why not the wing be just a flat rectangle? Because the smoothing didn't come out nice. Also, to control the smoothing group such that faces look like separate piece put together and not just one smooth mesh.
More tris count put into the wheels and engine area.